Leather from Leather Boot reference. Rendered in Eevee.
Suede from Suede Shoe reference. Rendered in Eevee.
Canvas from Canvas Shoe reference. Rendered in Eevee.
Wireframe of retopologized mesh. Rendered in Eevee.
Decimated mesh to retopped mesh. Rendered in Eevee.
NOTICE: Original decimated model does not belong to me.
Art test/study to retopologize decimated mesh for high to low poly baking, then texture from reference Leather, Suede, and Canvas with shoes/clothing at home. Mesh retopology started in CozyBlanket on iPad and migrated to Blender for further cleanup and finalizing.